War games : memory, militarism, and the subject of play /

"Investigates the changing relations between videogames, militarism, war, cultural memory, and history."--

Bibliographic Details
Other Authors: Hammond, Phil, 1964- (Editor), Pötzsch, Holger (Editor)
Format: Book
Language:English
Published: New York : Bloomsbury Academic, 2020.
Subjects:
Table of Contents:
  • Introduction: Studying war and games / Philip Hammond and Holger Pötzsch
  • Reality check : videogames as propaganda for inauthentic war / Philip Hammond
  • Playing in the end times : wargames, resilience and the art of failure / Kevin McSorley
  • The political economy of wargames : the production of history and memory in military video games / Emil Lundedal Hammar and Jamie Woodcock
  • Understanding war game experiences : applying multiple player perspectives to game analysis / Kristine Jørgensen
  • Playing the historical fantastic : zombies, mecha-Nazis and making meaning about the past through metaphor / Adam Chapman
  • Machine(s) of narrative security : mnemonic hegemony and Polish games about violent conflicts / Piotr Sterczewski
  • National memories and the First World War : the many sides of Battlefield 1 / Chris Kempshall
  • Let's play war : cultural memory, celebrities and appropriations of the past / Stephanie de Smale
  • The wargame legacy : how wargames shaped the roleplaying experience from tabletop to digital games / Dimitra Nikolaidou
  • Critical war game development : lessons learned from Attentat 1942 / Vít Šisler
  • Simulating war dynamics : a case study of the game-based learning exercise Mission Z: One Last Chance / Joakim Arnøy
  • Positioning players as political subjects : forms of estrangement and the presentation of war in This war of mine and Spec ops: The Line / Holger Pötzsch
  • Afterword: War/game / Matthew Thomas Payne.