Theme Park Fandom : Spatial Transmedia, Materiality and Participatory Cultures /
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| Format: | eBook |
| Language: | English |
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Amsterdam :
Amsterdam University Press,
[2020]
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| Series: | Transmedia (Amsterdam, Netherlands)
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- Frontmatter
- Table of Contents
- Acknowledgements
- 1. Introduction
- 2. Understanding the Contemporary Theme Park : Theming, Immersion and Fandom
- 3. Fandom, Brandom and Plandom : Haptic Fandom, Anticipatory Labour and Digital Knowledge
- 4. Extending the Haunted Mansion : Spatial Poaching, Participatory Narratives and Retrospective Transmedia
- 5. Of Mice and Minions : 'Ani-embodiment' and 'Metonymic Celebrity' in the Theme Park Character Encounter
- 6. Turkey Legs, Dole Whip and Duff : Consumables, Diegetic Paratexts and 'Cult-Culinary' Objects
- 7. Embodied Transmedia and Paratextual-Spatio Play : Consuming, Collecting and Costuming Theme Park Merchandise
- 8. Replacing and Remembering Rides : Ontological Security, Authenticity and Online Memorialization
- 9. Conclusion: Ways Forward for Theme Park and Fan Studies
- Index