Toward a ludic architecture : the space of play and games /
This book is a pioneering publication that architecturally frames play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, exploring how games and play are constructed, wha...
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| Format: | Book |
| Language: | English |
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[Pittsburgh, Pa.] :
ETC Press,
[2010]
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| Summary: | This book is a pioneering publication that architecturally frames play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, exploring how games and play are constructed, what kind of architecture they produce, in what way architecture can be used in programming play and games, and, conversely, what kind of architecture could be produced by playing and gameplaying. |
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| Item Description: | Publication of: Thesis (doctoral)--Eidgenössische Technische Hochschule Zürich, 2008. |
| Physical Description: | xii, 365 pages : illustrations ; 19 cm |
| ISBN: | 9780557285631 0557285631 |