Basics of Game Design /
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the gui...
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| Format: | eBook |
| Language: | English |
| Published: |
A K Peters/CRC Press,
2016.
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| Edition: | 1st edition. |
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| Online Access: | Connect to this electronic resource |
| Summary: | Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t |
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| Item Description: | Electronic resource. |
| Physical Description: | 1 online resource (400 pages) |
| Format: | Mode of access: World Wide Web. |