Digital cities : between history and archaeology /
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| Format: | eBook |
| Language: | English |
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New York :
Oxford University Press,
[2020]
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| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- Part 1. Methodological challenges
- Vulci 3000: A Digital Challenge for the Interpretation of Etruscan and Roman Cities / Maurizio Forte, Nevio Danelon, David Johnston, Katherine McCusker, Everett Newton, Gianfranco Morelli and Gianluca Catanzariti
- "I dreamt I dwelt in marble halls": Using Computer Based Visualisation of Roman Domestic Architecture to Evoke the Built and the "Felt" Environment / Richard Page Beacham
- The Digital Revolution and Modeling Time and Change in Historic Buildings and Cities: The Case of Visualizing Venice / Caroline Bruzelius
- Exploring visually the known and the ill-known about Krakow's centre urban evolution: an information visualisation perspective / Jean-Yves Blaise and Iwona Dudek
- Experiencing past, present and future urban environments through digital representation, storytelling and simulation / Eva Pietroni
- Simplified Crowd Simulation in Virtual Heritage Sites / Luis Sequeira
- Part 2. Conservation, requalification and communication
- At-Risk World Heritage and Virtual Reality Visualization for Cyber-Archaeology: The Mar Saba Test Case / Thomas E. Levy, Connor Smith, Kristin Agcaoili, Anish Kannan, Avner Goren, Jorgen P. Schulze, and Glenn Yago
- Oporto's Historic Centre (WH): From historical research to (real) Virtual Heritage Visualization / Maria Leonor Botelho
- Omnidirectional Strategies for Exploring Ancient Cities and Territories / Sarah Kenderdine
- Part 3. Hermeneutics and epistemological boundaries
- atalhyk as an Open Site?: On the Openness of Virtual Reconstructions of Archaeological Sites to a Multiplicity of Interpretations / Zeynep Aktre
- Virtual Cities as Memoryscapes: The Case of Lisbon / Maria Alexandra Gago da Comara, Helena Murteira and Paulo Simoes Rodrigues
- Part 4. Research, planning and learning
- Spatial Representation of Vienna's Street-Level Environment-Urban Parterre Mapping (UPM) / Angelika Psenner
- Unreal Projects: Using Immersive Visualization to Learn about Distant and Historical Locales / Gabriela Campagnol, Stephen Caffey, Mark J. Clayton, Kevin Glowacki, Nancy Klein, Julian Kang and Geoffrey Booth
- At the Interface: Multimodal Sensing and Intelligent Learning Systems; The Dynamic Transformation of the Cityscape, and Its Ongoing Study / Bill Seaman.