Mixed realism : videogames and the violence of fiction /
| Main Author: | Welsh, Timothy J., 1980- (Author) |
|---|---|
| Corporate Author: | EBSCOhost |
| Format: | eBook |
| Language: | English |
| Published: |
Minneapolis :
University of Minnesota Press,
[2016]
|
| Series: | Electronic mediations ;
v. 50. |
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Similar Items
The dark side of game play : controversial issues in playful environments /
Published: (2015)
Published: (2015)
Game over.
Published: (2000)
Published: (2000)
Violent games : rules, realism and effect /
by: Schott, Gareth
Published: (2016)
by: Schott, Gareth
Published: (2016)
The culture of digital fighting games : performance and practice /
by: Harper, Todd, 1978-
Published: (2014)
by: Harper, Todd, 1978-
Published: (2014)
Video games and the mind : essays on cognition, affect and emotion /
Published: (2016)
Published: (2016)
Introduction to game analysis /
by: Fernández-Vara, Clara
Published: (2015)
by: Fernández-Vara, Clara
Published: (2015)
How games move us : emotion by design /
by: Isbister, Katherine
Published: (2016)
by: Isbister, Katherine
Published: (2016)
Woke gaming : digital challenges to oppression and social injustice /
Published: (2018)
Published: (2018)
Video games and creativity /
Published: (2015)
Published: (2015)
Game time : understanding temporality in video games /
by: Hanson, Christopher (Christopher C. P.)
Published: (2018)
by: Hanson, Christopher (Christopher C. P.)
Published: (2018)
This gaming life : travels in three cities /
by: Rossignol, Jim, 1978-
Published: (2008)
by: Rossignol, Jim, 1978-
Published: (2008)
The world of scary video games : a study in videoludic horror /
by: Perron, Bernard
Published: (2018)
by: Perron, Bernard
Published: (2018)
The video game debate : unravelling the physical, social, and psychological effects of digital games /
Published: (2016)
Published: (2016)
The art of videogames /
by: Tavinor, Grant
Published: (2009)
by: Tavinor, Grant
Published: (2009)
Metagaming : playing, competing, spectating, cheating, trading, making, and breaking videogames /
by: Boluk, Stephanie, 1979-, et al.
Published: (2017)
by: Boluk, Stephanie, 1979-, et al.
Published: (2017)
Joystick warriors : video games, violence & the culture of militarism /
Published: (2015)
Published: (2015)
Videogames /
by: Newman, James
Published: (2004)
by: Newman, James
Published: (2004)
Game start! : Strumenti per comprendere i videogiochi /
by: Alinovi, Francesco
Published: (2011)
by: Alinovi, Francesco
Published: (2011)
Evolutionary psychology and digital games : digital hunter-gatherers /
Published: (2019)
Published: (2019)
The publishing challenge for independent video game developers : a practical guide /
by: Limpach, Odile
Published: (2020)
by: Limpach, Odile
Published: (2020)
BioShock and philosophy : irrational game, rational book /
Published: (2015)
Published: (2015)
Red dead redemption : history, myth, and violence in the video game West /
Published: (2023)
Published: (2023)
How to talk about videogames /
by: Bogost, Ian
Published: (2015)
by: Bogost, Ian
Published: (2015)
60 minutes.
Published: (2005)
Published: (2005)
Violence, perception, video games : new directions in game research : young academics at the clash of realities 2017-2018 /
Published: (2019)
Published: (2019)
How to play video games /
Published: (2019)
Published: (2019)
Making democracy fun : how game design can empower citizens and transform politics /
by: Lerner, Josh, 1978-
Published: (2014)
by: Lerner, Josh, 1978-
Published: (2014)
Game invaders : the theory and understanding of computer games /
Published: (2012)
Published: (2012)
Video games and storytelling : reading games and playing books /
by: Mukherjee, Souvik, 1978-
Published: (2015)
by: Mukherjee, Souvik, 1978-
Published: (2015)
Queerness in play /
Published: (2018)
Published: (2018)
Understanding video games : the essential introduction /
by: Egenfeldt-Nielsen, Simon, et al.
Published: (2016)
by: Egenfeldt-Nielsen, Simon, et al.
Published: (2016)
Understanding video games : the essential introduction /
by: Egenfeldt-Nielsen, Simon, et al.
Published: (2020)
by: Egenfeldt-Nielsen, Simon, et al.
Published: (2020)
The complete idiot's guide to playing games online /
by: Case, Loyd
Published: (1999)
by: Case, Loyd
Published: (1999)
Digital gaming re-imagines the Middle Ages /
Published: (2014)
Published: (2014)
Playful virtual violence : an ethnography of emotional practices in video games /
by: Bareither, Christoph
Published: (2020)
by: Bareither, Christoph
Published: (2020)
Visual digital culture : surface play and spectacle in new media genres /
by: Darley, Andrew
Published: (2000)
by: Darley, Andrew
Published: (2000)
Independent videogames : cultures, networks, techniques and politics /
Published: (2021)
Published: (2021)
Art of Atari /
by: Lapetino, Tim
Published: (2016)
by: Lapetino, Tim
Published: (2016)
Race, gender, and deviance in Xbox live : theoretical perspectives from the virtual margins /
by: Gray, Kishonna L.
Published: (2014)
by: Gray, Kishonna L.
Published: (2014)
Exploring videogames with Deleuze and Guattari : towards an affective theory of form /
by: Cremin, Colin
Published: (2016)
by: Cremin, Colin
Published: (2016)