Winning a future war war gaming and victory in the Pacific War War gaming and victory in the Pacific war Friedman, Norman 1946- creator author. Naval History & Heritage Command (U.S.) issuing body. text bibliography History. dcu 2017 monographic eng print ix, 261 pages : illustrations, maps ; 25 cm "To win in the Pacific during World War II, the U.S. Navy had to transform itself technically, tactically, and strategically. It had to create a fleet capable of the unprecedented feat of fighting and winning far from home, without existing bases, in the face of an enemy with numerous bases fighting in his own waters. Much of the credit for the transformation should go to the war gaming conducted at the U.S. Naval War College during the pre-war period."--Provided by publisher. Norman Friedman. Shipping list number: 2019-0114-P. Includes bibliographical references (pages 253-255) and index. n-us--- p------ United States. Navy Maneuvers History 20th century Naval War College (U.S.) History 20th century United States. Navy. World War (1939-1945) Pacific Area Defenses World War, 1939-1945 Pacific Area Naval maneuvers United States History 20th century War games, Naval History 20th century Naval strategy Study and teaching United States History 20th century Armed Forces Maneuvers Military readiness Naval maneuvers Naval strategy Study and teaching War games, Naval Pacific Area United States 1900-1999 fast V245 .F76 2017 359.4/80973 D 221.2:W 19/2 D 221.2:W 19/2 Winning a future war Friedman, Norman, 1946- (OCoLC)1089805780 9781943604241 194360424X 9781943604258 (pdf) 9781943604456 (ebk) 2017050896 DLC 171103 20220106135625.0 in00004068611 eng