Game analytics : maximizing the value of player data /

Bibliographic Details
Corporate Author: ProQuest (Firm)
Other Authors: El-Nasr, Magy Seif (Editor), Drachen, Anders (Editor), Canossa, Alessandro (Editor)
Format: eBook
Language:English
Language Notes:English.
Published: London ; New York : Springer, [2013]
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • An Introduction to Game Analytics. Introduction / Magy Seif El-Nasr, Anders Drachen, Alessandro Canossa
  • Game Analytics
  • The Basics / Anders Drachen, Magy Seif El-Nasr, Alessandro Canossa
  • Benefits of Game Analytics: Stakeholders, Contexts and Domains / Alessandro Canossa, Magy Seif El-Nasr, Anders Drachen
  • Game Industry Metrics Terminology and Analytics Case Study / Timothy Victor Fields
  • Interview with Jim Baer and Daniel McCaffrey from Zynga / Magy Seif El-Nasr, Alessandro Canossa
  • Telemetry Collection and Tools. Telemetry and Analytics Best Practices and Lessons Learned / Sreelata Santhosh, Mark Vaden
  • Game Development Telemetry in Production / Georg Zoeller
  • Interview with Nicholas Francis and Thomas Hagen from Unity Technologies / Alessandro Canossa
  • Sampling for Game User Research / Anders Drachen, André Gagné, Magy Seif El-Nasr
  • WebTics: A Web Based Telemetry and Metrics System for Small and Medium Games / Simon McCallum, Jayson Mackie
  • Interview with Darius Kazemi / Magy Seif El-Nasr.
  • Game Data Analysis. Game Data Mining / Anders Drachen, Christian Thurau, Julian Togelius
  • Meaning in Gameplay: Filtering Variables, Defining Metrics, Extracting Features and Creating Models for Gameplay Analysis / Alessandro Canossa
  • Gameplay Metrics in Game User Research: Examples from the Trenches / Anders Drachen, Alessandro Canossa, Janus Rau Møller Sørensen
  • Interview with Aki Järvinen from Digital Chocolate / Alessandro Canossa
  • Better Game Experience Through Game Metrics: A Rally Videogame Case Study / Pietro Guardini, Paolo Maninetti
  • Metrics Visualization. Spatial Game Analytics / Anders Drachen, Matthias Schubert
  • Visual Game Analytics / Ben Medler
  • Visual Analytics Tools
  • A Lens into Player's Temporal Progression and Behavior / Magy Seif El-Nasr, André Gagné, Dinara Moura, Bardia Aghabeigi
  • Interview with Nicklas "Nifflas" Nygren / Alessandro Canossa.
  • Mixed Methods for Game Evaluation. Contextualizing Data / Eric Hazan
  • Combining Back-End Telemetry Data with Established User Testing Protocols: A Love Story / Jordan Lynn
  • Game Metrics Through Questionnaires / Ben Weedon
  • Interview with Simon Møller from Kiloo / Alessandro Canossa
  • Visual Attention and Gaze Behavior in Games: An Object-Based Approach / Veronica Sundstedt, Matthias Bernhard, Efstathios Stavrakis, Erik Reinhard
  • An Introduction to Physiological Player Metrics for Evaluating Games / Lennart E. Nacke
  • Improving Gameplay with Game Metrics and Player Metrics / Graham McAllister, Pejman Mirza-Babaei, Jason Avent.
  • Analytics and Player Communities. Data Collection in Massively Multiplayer Online Games: Methods, Analytic Obstacles, and Case Studies / Nicolas Ducheneaut, Nick Yee
  • Designer, Analyst, Tinker: How Game Analytics Will Contribute to Science / Edward Castronova, Travis L. Ross, Isaac Knowles
  • Interview with Ola Holmdahl and Ivan Garde from Junebud / Alessandro Canossa
  • Metrics and Learning. Metrics in Simulations and Games for Learning / Jan L. Plass, Bruce D. Homer, Charles K. Kinzer
  • Conceptually Meaningful Metrics: Inferring Optimal Challenge and Mindset from Gameplay / Carrie Heeter, Yu-Hao Lee, Ben Medler, Brian Magerko
  • Interview with Simon Egenfeldt Nielsen from Serious Games Interactive / Alessandro Canossa
  • Metrics and Content Generation. Metrics for Better Puzzles / Cameron Browne.