Effective agile UX product development /
| Main Authors: | , , |
|---|---|
| Format: | eBook |
| Language: | English |
| Published: |
Freemont, CA :
NN/g, Nielsen Norman Group,
[2017?]
|
| Edition: | 3rd edition. |
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book. |
Table of Contents:
- A Brief History of Agile
- Traditional Development Methods
- Scrum, an Agile Methodology
- Common Jargon on Agile Teams
- Dual-Track Agile
- UX Working Ahead of Sprints
- The UX Process in Agile
- Define Goals and Uncover Assumptions
- User Research in the UX Process
- Turn User Research into Team-Driven Events
- Competitive Testing
- Site Visits
- Personas
- User Testing/Interviews
- Prioritize User Research
- Iterations in the UX Process
- Project Initiation Phase (a.k.a. Sprint Zero)
- UX Participation in Ceremonies
- Documentation and Deliverables in Agile
- Lightweight Persona Artifacts
- Prototypes
- Front-End Style Guides
- Storyboards
- Tracking UX Work: User Stories and the Backlog
- User Stories & Definition of Done: How Does UX Weigh in?
- UX Improvements Documented as User Stories or Bugs?
- User Story Maps Help Bring User Focus to the Backlog
- Estimating UX Effort and Story Points
- Kanban Boards for UX
- Backlog Software: Ways UX Can Use It
- Communication and Remote Teams
- Communicating with Developers
- Remote Teams
- Leading Highly Effective UX Teams
- Adhere to Agile Principles
- Plan for Influence
- Don't Lose Sight of The Big Picture
- Nurture a User-First Culture
- Cultivate a Collaborative Culture
- Not Enough UX People?