http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Machine generated contents note: Contents -- Introduction -- Part I. Invisible Systems -- 1. The Design of the Invisible -- 2. Design Thinking -- 3. The Logic of Creativity -- Part II. Education -- 4. Creative Education -- 5. Schools and Communities -- 6. Reconstructing Design Education -- Part III. Infrastructure -- 7. Fracture-Critical Failures -- 8. Over-Extended Infrastructure -- 9. Designed Disasters -- Part IV. The Public Realm -- 10. The Infrastructure of Health -- 11. Healthy Landscapes -- 12. Viral Cities -- Part V. Politics -- 13. Designer Politics -- 14. The Politics of No -- 15. Politics: Right and Wrong -- Part VI. Economics -- 16. An Opposable Economy -- 17. A Third Industrial Revolution -- 18. Meta-design -- Part VII. Beliefs -- 19. Community Resiliency -- 20. Evolutionary Transformation -- 21. Spatializing Knowledge -- Postscript: A Past and Possible Future -- Notes -- Index.
Includes bibliographical references and index.