rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Constructing knowledge art
    sub title: an experiential perspective on crafting participatory representations
  title info:
    title: Synthesis digital library of engineering and computer science
  name:
    name part: Selvin, Al
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: Buckingham Shum, Simon J.
    role:
      role term: author.
  type of resource: text
  genre: abstract or summary
  genre: Electronic books.
  origin info:
    place:
      place term: cau
    date issued: 2015
    issuance: monographic
  language:
    language term: eng
  physical description:
    reformatting quality: access
    form: remote
    extent: 1 online resource (xi, 107 pages) : illustrations.
  abstract: This book is about how people (we refer to them as practitioners) can help guide participants in creating representations of issues or ideas, such as collaborative diagrams, especially in the context of Participatory Design (PD). At its best, such representations can reach a very high level of expressiveness and usefulness, an ideal we refer to as Knowledge Art. Achieving that level requires effective engagement, often aided by facilitators or other practitioners. Most PD research focuses on tools and methods, or on participant experience. The next source of advantage is to better illuminate the role of practitioners--the people working with participants, tools, and methods in service of a project's larger goals. Just like participants, practitioners experience challenges, interactions, and setbacks, and come up with creative ways to address them while maintaining their stance of service to participants and stakeholders. Our research interest is in understanding what moves and choices practitioners make that either help or hinder participants' engagement with representations. We present a theoretical framework that looks at these choices from the experiential perspectives of narrative, aesthetics, ethics, sensemaking and improvisation and apply it to five diverse case studies of actual practice.
  table of contents: 1. Introduction --
  table of contents: 2. Participatory design and representational practice -- 2.1 The role of practitioners -- 2.1.1 Aesthetics and mediating representations in PD -- 2.2 Summary --
  table of contents: 3. Dimensions of knowledge art -- 3.1 Critical viewpoints on practice research -- 3.2 The experience of participatory practice -- 3.3 An experiential model -- 3.4 Examining the dimensions -- 3.4.1 Aesthetics [p] -- 3.4.2 Ethics [q] -- 3.4.3 Narrative [r] -- 3.4.4 Sensemaking [s] -- 3.4.5 Improvisation [t] -- 3.5 Summary --
  table of contents: 4. Case studies -- 4.1 Example 1: Tom and Jackie, an improvised educational game -- 4.1.1 Discussion -- 4.2 Example 2: Contingency planning, a participant takes over -- 4.2.1 Discussion -- 4.3 Example 3: Hab crew, collaborative retrieval and authoring -- 4.3.1 Discussion -- 4.4 Example 4: Ames group 4, improvised tacit teamwork between practitioners -- 4.4.1 Discussion -- 4.5 Example 5: Ames group 2 session, when a session veers off course -- 4.5.1 Discussion -- 4.6 Summary -- 4.6.1 Multiple narratives -- 4.6.2 Looking at instances of practice in experiential terms --
  table of contents: 5. Discussion and conclusions -- 5.1 Fostering engagement and effective PD practice -- 5.2 Learning and education --
  table of contents: 6. Appendix: Knowledge art analytics -- 6.1 Shaping form -- 6.2 Coherence, engagement, and usefulness (CEU) analysis -- 6.3 Sensemaking episode description -- 6.4 Moves and choices analysis -- 6.5 Framing analysis -- 6.6 Granularity of the different techniques -- 6.7 How the techniques relate to the conceptual framework -- 6.8 Summary --
  table of contents: Bibliography -- Author biographies.
  target audience: specialized
  note: Al Selvin, Simon Buckingham Shum.
  note: Abstract freely available; full-text restricted to subscribers or individual document purchasers.
  note: Also available in print.
  note: Mode of access: World Wide Web.
  note: System requirements: Adobe Acrobat Reader.
  note: Includes bibliographical references (pages 97-106).
  subject:
    topic: Knowledge representation (Information theory)
  subject:
    topic: User-centered system design
  subject:
    topic: aesthetics
  subject:
    topic: creativity
  subject:
    topic: ethics
  subject:
    topic: facilitation
  subject:
    topic: improvisation
  subject:
    topic: knowledge media
  subject:
    topic: learning
  subject:
    topic: narrative
  subject:
    topic: participatory design
  subject:
    topic: reflective practice
  subject:
    topic: sensemaking
  subject:
    topic: visualization
  classification: QA76.9.H85 S463 2015
  classification: 004.019
  related item:
    title info:
      title: Synthesis lectures on human-centered informatics ; # 23
  identifier: 9781627052603
  identifier: 9781627052597
  identifier: http://proxy.library.tamu.edu/login
  access condition: Abstract freely available; full-text restricted to subscribers or individual document purchasers.
  record info:
    record content source: CaBNVSL
    record creation date: 141119
    record change date: 20210728125142.0
    record identifier: in00003762146
    language of cataloging:
      language term: eng