http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Launching a new vampire series, this volume introduces Magiere, a con-artist who poses as a vampire slayer. Now tired of her game, Magiere and her half-elf partner, Leesil, are ready to call it quits when Magiere learns that she is a true vampire slayer-a dhampir-whose actions attract the attention of a trio of powerful vampires who want her blood. Original. She hunts the realm's most dangerous game. Her fees are exorbitant. She's worth every coin she receives. Or is she? Magiere has earned a reputation as the most formidable vampire slayer in the land. Villagers far and wide welcome her with both awe and disdain-grateful to her for ridding their towns of the undead menace, but finding themselves made poorer for their salvation. Magiere knows she's dealing with simple folk, who only wish to have their superstitions silenced, and sees nothing wrong with exploiting them for profit. Now, tired of the game, Magiere and her partner, the half-elf Leesil, are ready to hang up their weapons and settle down in a place they can finally call home. But their newfound peace will not last-for Magiere has come to the attention of a trio of powerful and dangerous vampires who know her true identity-and fear the birthright that flows through her veins. And they will stop at nothing to keep Magiere from fulfilling her destiny.
The Cushing Library/Science Fiction copy was acquired as part of the personal Science Fiction/Fantasy library of Anne McCaffrey as donated by her son Todd McCaffrey.