Kafai, Y. B., & Burke, Q. (2016). Connected gaming: What making video games can teach us about learning and literacy. The MIT Press.
Chicago Style (17th ed.) CitationKafai, Yasmin B., and Quinn Burke. Connected Gaming: What Making Video Games Can Teach Us About Learning and Literacy. Cambridge, Massachusetts: The MIT Press, 2016.
MLA (9th ed.) CitationKafai, Yasmin B., and Quinn Burke. Connected Gaming: What Making Video Games Can Teach Us About Learning and Literacy. The MIT Press, 2016.
Warning: These citations may not always be 100% accurate.