Windows Phone 7 game development /
| Main Author: | |
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| Corporate Author: | |
| Format: | eBook |
| Language: | English |
| Published: |
New York :
Apress,
[2010]
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book (Springer version) |
Table of Contents:
- pt. 1. The Beginning
- Windows Phone and .NET
- pt. 2. XNA
- Getting Started with XNA
- Creating a Game Framework
- User Input
- Sounding Out with Game Audio
- Drawing with Vertices and Matrices
- The World of 3D Graphics
- Further 3D Features and Techniques
- Enhancing Your Game
- The Application Life Cycle
- pt. 3. Silverlight
- Getting Started with Silverlight
- Silverlight Controls and Pages
- Gaming with Silverlight
- Enhancing Your Silverlight Games
- pt. 4. Distribution
- Distributing Your Game
- Running on Other Platforms.
- pt. 1. The beginning
- pt. 2. XNA
- pt. 3. Silverlight
- pt. 4. Distribution.