Table of Contents:
  • Introduction: Re-thinking genre, thinking about race
  • Founding fantasy: J.R.R. Tolkien and Robert E. Howard
  • Forming habits: derivation, imitation, and adaptation
  • The real middle ages: gritty fantasy
  • Orcs and otherness: monsters on page and screen
  • Popular culture postcolonialism
  • Relocating roots: urban fantasy
  • Breaking habits and digital communication.