Learning Computer Graphics : From 3D Models to Animated Movies on Your PC /

The focus of this book is to introduce a beginner to the basics of computer graphics. The authors' approach is to provide an introduction to the four main concepts: modeling, rendering, animation, and image manipulation and to provide a "learning-by-doing" environment comprising plent...

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Bibliographic Details
Main Author: Govil-Pai, Shalini
Corporate Author: SpringerLink (Online service)
Other Authors: Pai, Rajesh
Format: eBook
Language:English
Published: New York, NY : Springer New York, 1998.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:The focus of this book is to introduce a beginner to the basics of computer graphics. The authors' approach is to provide an introduction to the four main concepts: modeling, rendering, animation, and image manipulation and to provide a "learning-by-doing" environment comprising plenty of hands-on exercises and software. The graphics library provided with the book will help to simplify the programming required of readers whilst providing a robust platform for experimentation. Exercises at the end of each chapter illustrate the principles covered.
Item Description:Electronic resource.
Physical Description:1 online resource (x, 152 pages 97 illustrations, 16 illustrations in color.)
ISBN:9781461385035 (electronic bk.)
1461385032 (electronic bk.)