rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Advances in computer games
    sub title: many games, many challenges : proceedings of the ICGA/IFIP SG16 10th Advances in Computer Games Conference (ACG 10), November 24-27, 200, Graz, Styria, Austria
  name:
    name part: Advances in Computer Games (Conference) 2003 : Graz, Austria)
    role:
      role term: creator
  name:
    name part: Herik, H. J. van den (Hendrik Jacob)
    role:
      role term: editor.
  name:
    name part: Iida, Hiroyuki
    name part: 1962-
    role:
      role term: editor.
  name:
    name part: Heinz, Ernst A.
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  genre: bibliography
  genre: conference publication
  genre: Electronic books.
  genre: Conference proceedings.
  origin info:
    place:
      place term: nyu
    date issued: 2004
    issuance: monographic
  language:
    language term: eng
  physical description:
    reformatting quality: access
    form: remote
    extent: 1 online resource (xiv, 382 pages) : illustrations.
    extent: 1 online resource (XIV, 383 pages)
  abstract: This book is the tenth in a well-established series, originally describing the progress of computer-chess research only. While chess has dominated AI work in intelligent game-playing for almost half a century, games presumably harder than chess, such as Go, have moved into the spotlight in recent years. The research reported on herein reflects this growing trend with just 6 out of the 24 works overall still focussing on chess, equally many concentrating on Go, and the remaining 12 relating to checkers, Lines of Action, and a variety of other games.
  note: edited by H. Jaap van den Herik, Universiteit Maastricht, IKAT, the Netherlands, Hiroyuki Iida, Shizuoka University, Hamamatsu, Japan, Ernst A. Heinz, Frankfurt a.M., Germany.
  note: Includes bibliographical references and index.
  subject:
    topic: Computer games
    topic: Programming
    genre: Congresses
  subject:
    topic: Artificial intelligence
    genre: Congresses
  subject:
    topic: Computer Science
  subject:
    topic: Artificial Intelligence (incl. Robotics)
  subject:
    topic: Game Theory, Economics, Social and Behav. Sciences
  subject:
    topic: The Computing Profession
  subject:
    topic: User Interfaces and Human Computer Interaction
  subject:
    topic: Jeux d'ordinateur
    topic: Programmation
    genre: Congrès
  subject:
    topic: Intelligence artificielle
    genre: Congrès
  subject:
    topic: Artificial intelligence
  subject:
    topic: Computer games
    topic: Programming
  classification: QA76.76.C672 I24 2003eb
  classification: 794.8/1526
  related item:
    title info:
      title: Advances in computer games
    name:
      name part: Advances in Computer Games (Conference) (10th : 2003 : Graz, Austria).
    identifier: (DLC) 2003064003
    identifier: (OCoLC)53288027
  related item:
    title info:
      title: International Federation for Information Processing (Series) ; 135
  identifier: 9780387357065
  identifier: 0387357068
  identifier: 9781475744248
  identifier: 1402077092
  identifier: 9781402077098
  identifier: http://proxy.library.tamu.edu/login
  record info:
    record content source: NUI
    record creation date: 130512
    record change date: 20260422210204.9
    record identifier: in00003567979
    language of cataloging:
      language term: eng