Dynamic Simulations of Multibody Systems /

This book is a comprehensive introduction to the techniques needed to produce realistic simulations and animations of particle and rigid body systems. It focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic simulation engines that can be used...

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Bibliographic Details
Main Author: Coutinho, Murilo G.
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: New York, NY : Springer New York, 2001.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Computational dynamics
  • Hierarchical representation of 3D polyhedra
  • Particle systems
  • Rigid body systems
  • Articulated rigid body systems
  • Appendices: Useful 3D geometrical constructions. Numerical solution of ordinary differential equations of motion. Quaternions. Rigid body mass properties. Useful time derivatives. Convex decomposition of 3D polyhedra. Linear complementarity problem. Software implementation.