rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Distributed Virtual Worlds
    sub title: Foundations and Implementation Techniques Using VRML, Java, and CORBA
  name:
    name part: Diehl, Stephan.
    role:
      role term: creator
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  genre: Electronic books.
  origin info:
    place:
      place term: gw
    date issued: 2001
    issuance: monographic
  language:
    language term: eng
  physical description:
    reformatting quality: access
    form: remote
    extent: 1 online resource (xii, 166 pages)
  abstract: Recently with the success of Java and the existence of different interfaces between VRML and Java, it became possible to implement three-dimensional Internet applications on standard VRML browsers (PlugIns) using Java. With the widespread use of VRML browsers, e.g., as part of the Netscape and Internet Explorer standard distributions, everyone connected to the Internet can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer service such as interactive three-dimensional product configuration, spare part ordering, or customer training. Also, this technology can be used for CSCW in intranets. The reader should be familiar with programming languages and computers and, in particular, should know Java or at least an object-oriented programming language. The book not only provides and explains source code, which can be used as a starting point for own implementations, but it also describes the fundamental problems and how currently known solutions work. It discusses a variety of different techniques and trade offs. Many illustrations help the reader to understand and memorize the underlying principles.
  table of contents: I. Introduction: Motivation; Technical Aspects; User Perspective -- II. Fundamentals: Three-Dimensional Computer Graphics; Virtual Reality Modeling Language VRML; Protocols for Distributed Virtual Worlds; VRML Extensions for Distributed Virtual Worlds; Partitioning of Distributed Virtual Worlds; Streaming; Other 3D Technologies for the Internet -- III. Implementation: Implementing Multi-User Worlds with VRML; Java Network Programming: A Simple, Distributed, Virtual World; Implementing Multi-User Worlds with CORBA -- References.
  note: by Stephan Diehl.
  note: Electronic resource.
  subject:
    topic: Computer science
  subject:
    topic: Software engineering
  subject:
    topic: Computer simulation
  subject:
    topic: Computer graphics
  subject:
    topic: Computer graphics
  subject:
    topic: Computer science
  subject:
    topic: Computer simulation
  subject:
    topic: Software engineering
  classification: T385
  classification: 006.6
  identifier: 9783662045190 (electronic bk.)
  identifier: 3662045192 (electronic bk.)
  identifier: 9783642087134
  identifier: 3642087132
  identifier: 3662045192
  identifier: http://proxy.library.tamu.edu/login
  record info:
    record content source: AU@
    record creation date: 130101
    record change date: 20260420212509.8
    record identifier: in00003562870
    language of cataloging:
      language term: eng