Computer Graphics through Key Mathematics /
Computer Graphics through Key Mathematics introduces the mathematics that support computer graphics on a 'need to know' basis. Its approach means you don't have to do advanced mathematical manipulation in order to understand the capabilities, scope and limitations of the computer grap...
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| Format: | eBook |
| Language: | English |
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London :
Springer London,
2001.
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| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- The Processes of Computer Graphics
- Numbers, Counting and Measuring
- Coordinates and Dimension: Representations of Space and Colour
- Functions and Transformations: Ways of Manipulating Space
- Form from Function: Analysis of Shapes
- Matrices: Tools for Manipulating Space
- Vectors: Descriptions of Spatial Relationships
- Geometric Modelling and Fractals: Building Descriptions of Objects
- Splines: Generation of Curves and Surfaces
- Drawing and Rendering: How to Create Pictures
- Index.