http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Social navigation is a vibrant new field which examines how we navigate information spaces in "real" and "virtual" environments, how we orient and guide ourselves, and how we interact with and use others to find our way in information spaces. This approach brings a new way of thinking about how we design information spaces, emphasising our need to see others, collaborate with them, and follow the trails of their activities in these spaces. Social Navigation of Information Space is the first major work in this field, and includes contributions by many of the originators and key thinkers. It will be of particular interest to researchers and students in areas related to CSCW and human computer interaction. As a thoroughly multi-disciplinary topic, it will also be of interest to researchers in cognitive psychology, social psychology, philosophy, linguistics, sociology, architecture and anthropology.
Introduction -- Where the footprints lead: tracking down other roles for social navigation -- Social connotations of space in the design for virtual communities -- Informatics, architecture and language -- Screen scenery: transposing aesthetic principles from real to electronic environments -- Navigating the virtual landscape -- Spaces, places, landscapes and views: experiential design of shared information spaces -- The conceptual structure of information space -- A contrast between information navigation and social navigation in virtual worlds -- Understanding representations of space -- The role of wearables in social navigation -- Evaluating adaptive navigation support -- Index.
edited by Alan J. Munro, Kristina Höök, David Benyon.