An Introduction to Object-Oriented Programming in C++ : with Applications in Computer Graphics /

An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming t...

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Bibliographic Details
Main Author: Seed, Graham M.
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: London : Springer London : Imprint : Springer, 2001.
Edition:Second edition.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Overview
  • The Development Environment
  • Getting Started
  • Fundamental Data Types, Declarations, Definitions and Expressions
  • Making Decisions and Repetition
  • Functions
  • Arrays
  • Structures, Unions, Enumerations and Typedefs
  • The C++ Class
  • Operators and Overloading
  • Friends
  • Pointers
  • Templates
  • Exception Handling
  • Inheritance
  • Run-Time Type Information and Casting
  • Input and Output, Files and Streams
  • The Preprocessor
  • Namespaces
  • The Standard Template Library
  • Conclusion
  • Appendices
  • References
  • Index.