An Introduction to Object-Oriented Programming in C++ : with Applications in Computer Graphics /
An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming t...
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| Format: | eBook |
| Language: | English |
| Published: |
London :
Springer London : Imprint : Springer,
2001.
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| Edition: | Second edition. |
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| Online Access: | Connect to the full text of this electronic book |
| Summary: | An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the more advanced features of C++ through the development of realistic programming tools and classes. This revised and extended 2nd edition includes: - the Standard Template Library (STL), a major addition to the ANSI C++ standard - full coverage of all the major topics of C++, such as Templates; exception handling; RTTI - practical tools developed for object-oriented computer graphics programming All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers, and are available from the author's web site: http://www.hw.ac.uk/mecWWW/research/staff/gms.htm. |
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| Item Description: | Electronic resource. |
| Physical Description: | 1 online resource (XL, 972 pages) |
| ISBN: | 9781447102892 (electronic bk.) 1447102894 (electronic bk.) |