People and Computers XVI - Memorable Yet Invisible : Proceedings of HCI 2002 /

This volume contains the full papers presented at HCI 2002, the 16th annual conference of the British HCI Group. The idea of making systems memorable is one of the ways in which they can be made easier to operate but in making systems memorable it is easy to make them obtrusive. The conference aims...

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Bibliographic Details
Main Author: Faulkner, Xristine
Corporate Author: SpringerLink (Online service)
Other Authors: Finlay, Janet, Détienne, Françoise
Format: eBook
Language:English
Published: London : Springer London, 2002.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Keynotes
  • Fun, Communication and Dependability: Extending the Concept of Usability; Anthropomorphism
  • Invisible but Audible: Enhancing Information Awareness through Anthropomorphic Speech; User Perception of Anthropomorphic Characters with Varying Levels of Interaction; CSCW
  • A Tool for Performing and Analysing Experiments on Graphical Communication; A Comparison of Text Messaging and Email Support for Digital Communities: A Case Study; An Affordance-based Framework for CVE Evaluation; Extending Low-cost Remote Evaluation with Synchronous Communication; Impedance Matching: When You Need to Know What; Multiple Viewpoints On Computer Supported Team Work: A Case Study On Ambulance Dispatch; Design Process
  • Pattern Languages in Participatory Design; Provoking Innovation: Acting-out in Contextual Scenarios; Haptic Interfaces
  • Guidelines for the Design of Haptic Widgets; Multi-session VR Medical Training: The HOPS Simulator; Memorable Systems
  • An Investigation of Memory for Daily Computing Event; How People Recognise Previously Seen Web Pages from Titles, URLs and Thumbnails; MATI: A System for Accessing Travel Itinerary Information using Mobile Phones; User Interface Design as Systems Design; Usability
  • A Comparison of Think-aloud, Questionnaires and Interviews for Testing Usability with Children; An Eye Movement Analysis of Web Page Usability; Auditory Emotional Feedback Facilitates Human-Computer Interaction; Navigation in the Software Development Information Space; Selecting the 'Invisible' User Interface Development Tool; VE and Games
  • Non-Verbal Communication Forms in Multi-player Game Session; Support Robots for Playing Games: The Role of Player-Actor Relationship; Author Index
  • Keyword Index.