rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Artificial Intelligence Techniques for Computer Graphics
  name:
    name part: Plemenos, Dimitri
    role:
      role term: creator
    role:
      role term: editor.
  name:
    name part: Miaoulis, Georgios
    role:
      role term: editor.
  name:
    name part: SpringerLink (Online service)
  type of resource: text
  origin info:
    place:
      place term: gw
    date issued: 2008
    issuance: monographic
  language:
    language term: eng
  physical description:
    reformatting quality: access
    form: remote
    extent: 1 online resource
  abstract: The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beginning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world are nowadays interested in intelligent techniques allowing substantial improvements of traditional Computer Graphics methods. The other main contribution of intelligent techniques in Computer Graphics is to allow invention of completely new methods, often based on automation of a lot of tasks assumed in the past by the user in an imprecise and (human) time consuming manner. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA'2008), together with an introduction presenting the area of Intelligent Computer Graphics and various Computer Graphics areas where introduction of intelligent techniques permitted to resolve important problems. We hope that this volume will be interesting for the reader and that it will convince him (her) to use, or to invent, intelligent techniques in Computer Graphics and, maybe, to join the Intelligent Computer Graphics community.
  table of contents: 1 Intelligent Techniques for Computer Graphics -- Synthesizing Human Motion from Intuitive Constraints -- 3 Motion Synthesis with Adaptation and Path Fitting -- 3D Object Retrieval: Inter-Class vs. Intra-Class -- Improving Light Position in a Growth Chamber through the Use of a Genetic Algorithm -- Constructive Path Planning for Natural Phenomena Modeling -- 7 Automatic Generation of Behaviors, Morphologies and Shapes of Virtual Entities -- 8 User Profiling from Imbalanced Data in a Declarative Scene Modelling Environment -- Collaborative Evaluation Using Multiple Clusters in a Declarative Design Environment -- OmniEye: A Spherical Omnidirectional Vision System to Sonify Robotic Trajectories in the AURAL Environment -- Fuzzy Logic and Genetic Algorithm Application for Multi Criteria Land Valorization in Spatial Planning -- Searching Multimedia Databases Using Tree-Structures Graphs -- Erratum to: Artificial Intelligence Techniques for Computer Graphics.
  note: edited by Dimitri Plemenos, Georgios Miaoulis.
  note: Electronic resource.
  subject:
    topic: Engineering
  subject:
    topic: Appl.Mathematics/Computational Methods of Engineering
  subject:
    topic: Artificial Intelligence (incl. Robotics)
  subject:
    topic: Computer Graphics
  subject:
    topic: Artificial intelligence
  subject:
    topic: Computer graphics
  subject:
    topic: Engineering mathematics
  subject:
    topic: Engineering
  classification: TA329-348
  classification: TA640-643
  classification: 519
  related item:
    title info:
      title: Studies in computational intelligence. 159
  identifier: 9783540851288
  identifier: http://proxy.library.tamu.edu/login
  record info:
    record creation date: 100301
    record change date: 20210728125057.0
    record identifier: in00003518409