Storytelling in the media convergence age : exploring screen narratives /
| Other Authors: | , |
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| Format: | Book |
| Language: | English |
| Published: |
Houndmills, Basingstoke, Hampshire ; New York :
Palgrave Macmillan,
2015.
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| Subjects: |
Table of Contents:
- Production. Anthony N. Smith: Super Mario seriality: Nintendo's narratives and audience targeting within the video game console industry
- Claudio Pires Franco: The muddle earth journey: brand consistency and cross-media intertextuality in game adaptation
- Daniel Merlin Goodbrey: Distortions in spacetime: emergent narrative practices in comics' transition from print to screen
- Jason Mittell: Lengthy interactions with hideous men: Walter White and the serial poetics of television antiheroes
- Gloria Dagnino: It's a branded new world: the influence of state policy upon contemporary Italian film narrative
- Iain Robert Smith: Memento in Mumbai: a few more songs and a lot more ass kicking
- Roberta Pearson: A case of identity: Sherlock, elementary and their national broadcasting systems
- Circulation and reception. Matt Hills: Storyselling and storykilling: affirmational/transformational discourses of television narrative
- Richard McCulloch: Whistle while you work: branding, critical reception and Pixar's production culture
- Cécile Renaud: Hidden in plain sight: UK promotion, exhibition and reception of contemporary French film narrative
- Alessandro Catania: Serial narrative exports: US television drama in Europe
- Aaron Calbreath-Frasieur: Multimedia Muppets: narrative in "ancillary" franchise texts.