GPU Pro 3 : advanced rendering techniques /
"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shado...
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| Format: | eBook |
| Language: | English |
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Boca Raton, FL :
A K Peters/CRC Press,
2012.
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| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- I. Geometry manipulation
- II. Rendering
- III. Global illumination effects
- IV. Shadows
- V. 3D Engine Design
- VI. GPGPU.