GPU Pro 3 : advanced rendering techniques /

"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shado...

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Bibliographic Details
Corporate Author: ebrary, Inc
Other Authors: Engel, Wolfgang F.
Format: eBook
Language:English
Published: Boca Raton, FL : A K Peters/CRC Press, 2012.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • I. Geometry manipulation
  • II. Rendering
  • III. Global illumination effects
  • IV. Shadows
  • V. 3D Engine Design
  • VI. GPGPU.