ebrary, Inc, & Gonzalez, C. (2013). Student usability in educational software and games: Improving experiences. Information Science Reference.
Chicago Style (17th ed.) Citationebrary, Inc, and Carina Gonzalez. Student Usability in Educational Software and Games: Improving Experiences. Hershey PA: Information Science Reference, 2013.
MLA (9th ed.) Citationebrary, Inc, and Carina Gonzalez. Student Usability in Educational Software and Games: Improving Experiences. Information Science Reference, 2013.
Warning: These citations may not always be 100% accurate.