Computational aspects of cooperative game theory /
| Main Author: | |
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| Other Authors: | , |
| Format: | eBook |
| Language: | English |
| Published: |
[San Rafael, Calif.] :
Morgan & Claypool Publishers,
[2012]
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| Series: | Synthesis digital library of engineering and computer science.
Synthesis lectures on artificial intelligence and machine learning ; #16. |
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book Connect to the full text of this electronic book |
Table of Contents:
- Preface
- Acknowledgments
- Summary of key notation
- 1. Introduction
- 1.1 Why are non-cooperative games non-cooperative?
- 1.2 Computational problems in game theory
- 1.3 The remainder of this book
- 1.4 Further reading
- 2. Basic concepts
- 2.1 Characteristic function games
- 2.1.1 Outcomes
- 2.1.2 Subclasses of characteristic function games
- 2.2 Solution concepts
- 2.2.1 Shapley value
- 2.2.2 Banzhaf index
- 2.2.3 Core and core-related concepts
- 2.2.4 Nucleolus
- 2.2.5 Kernel
- 2.2.6 Bargaining set
- 2.2.7 Stable set
- 3. Representations and algorithms
- 3.1 Combinatorial optimization games
- 3.1.1 Induced subgraph games
- 3.1.2 Network flow games
- 3.1.3 Assignment and matching games
- 3.1.4 Minimum cost spanning tree games
- 3.1.5 Facility location games
- 3.2 Complete representations
- 3.2.1 Marginal contribution nets
- 3.2.2 Synergy coalition groups
- 3.2.3 Skill-based representations
- 3.2.4 Algebraic decision diagrams
- 3.3 Oracle representation
- 4. Weighted voting games
- 4.1 Definition and examples
- 4.2 Dummies and veto players
- 4.2.1 Power and weight
- 4.2.2 Computing the power indices
- 4.2.3 Paradoxes of power
- 4.3 Stability in weighted voting games
- 4.3.1 The least core, the cost of stability, and the nucleolus
- 4.4 Vector weighted voting games
- 4.4.1 Computing the dimension of a simple game
- 5. Beyond characteristic function games
- 5.1 Non-transferable utility games
- 5.1.1 Formal model
- 5.1.2 Hedonic games
- 5.1.3 Qualitative games
- 5.2 Partition function games
- 6. Coalition structure formation
- 6.1 Coalition structure generation
- 6.1.1 Dynamic programming
- 6.1.2 Anytime algorithms
- 6.2 Coalition formation by selfish rational agents
- 6.2.1 Coalition formation via bargaining
- 6.2.2 Dynamic coalition formation
- 6.2.3 Coalition formation under uncertainty
- 6.3 Coalition formation and learning
- 7. Advanced topics
- 7.1 Links between cooperative and non-cooperative games
- 7.1.1 Cooperation in normal-form games
- 7.1.2 Non-cooperative justifications of cooperative solution concepts
- 7.1.3 Program equilibrium
- 7.2 Using mechanism design for coalition formation
- 7.2.1 Anonymity-proof solution concepts
- 7.3 Overlapping and fuzzy coalition formation
- 7.4 Logical approaches to cooperative game theory
- 7.5 Applications
- 7.5.1 Coalitions in communication networks
- 7.5.2 Coalitions in the electricity grid
- 7.5.3 Core-selecting auctions
- 7.6 Research directions
- Bibliography
- Authors' biographies
- Index.