Imagination first : unlocking the power of possibility /

Bibliographic Details
Main Author: Liu, Eric
Other Authors: Noppe-Brandon, Scott
Format: eBook
Language:English
Published: Hoboken, N.J. : Wiley, 2009.
Series:Wiley Online Library.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Front Matter
  • The Premise. Introduction: Sence of Crime
  • What, Why, and How: What Imagination Is
  • The Practices. Practice 1: Make Mist: Ready, Get Still, Go
  • Practice 2: Leave the Campfire: Know Your Enemy: It is You, Scared
  • Practice 3: Flip What's Foolish: Make It Wise to be Foolish, and Every Fool will Generate Wisdom
  • Practice 4: Make Way for Awe: Nurture Humility and the Wonder that Comes with It
  • Practice 5: Reinvent the Wheel: Be Willing to Give Back the Givens
  • Practice 6: Think Inside the Box: Make Greedy, Grateful use of Limits
  • Practice 7: Hoard Bits: Collect Obsessively; Sift; Trust that the Right Bits will Emerge
  • Practice 8: Mix Your Metaphors: Change the Metaphors that Frame Your Reality
  • Practice 9: Renew Your Narrative: Ask Whether Your Story Still Serves You
  • Practice 10: Untie Your Tongue: Talk about Your Work with Someone Who doesn't Understand It
  • Practice 11: Swap Bodies: Lose Yourself in a Role
  • Practice 12: Make a Gap: Obscure Part of the Picture
  • Practice 12.5: Finish the Story: Make the Ending Open-Ended
  • Practice 13: Chunk It: Show How Small It All Starts
  • Practice 14: Don't Blink: Snap in Slow Motion; See How You Get Primed for Decision
  • Practice 15: Cloud Appreciation: Search out Ambiguity and Sit with It
  • Practice 16: Spotlight Off, Lantern On: Trade Sharp Focus for Full-Field Awareness
  • Practice 17: Play Telephone: Engage in Meaning-Laundering
  • Practice 18: Help Out a Boobonian: Make Every Task a Quest
  • Practice 19: Teach Nonzero Math: Expand the Pie before Dividing It
  • Practice 20: Microexperiment: Test Your Hunches Playfully
  • Practice 21: Rewrite History: Turn ₃What Would'Ve Been₄ into ₃What Could Be₄
  • Practice 22: Design for the Hallway: Let Informal Spaces Thrive
  • Practice 23: Routinize Randomness: Regularly Rinse Out Expectations
  • Practice 24: Ride the z-axis: Find Elemental Forms, Then Play with Scale
  • Practice 25: Challenge Your Challenges: Find better Problems
  • Practice 26: Break the Hand: Unschool Yourself Periodically
  • Practice 27: Yes and Never say no to an Idea
  • Practice 28: Fail Well: Treat Failure Like a Skill
  • Practice X: Make Up Your Own
  • The Purposes. Conclusion
  • For Further Exploration
  • Index.