http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Front Matter -- The Premise. Introduction: Sence of Crime -- What, Why, and How: What Imagination Is -- The Practices. Practice 1: Make Mist: Ready, Get Still, Go -- Practice 2: Leave the Campfire: Know Your Enemy: It is You, Scared -- Practice 3: Flip What's Foolish: Make It Wise to be Foolish, and Every Fool will Generate Wisdom -- Practice 4: Make Way for Awe: Nurture Humility and the Wonder that Comes with It -- Practice 5: Reinvent the Wheel: Be Willing to Give Back the Givens -- Practice 6: Think Inside the Box: Make Greedy, Grateful use of Limits -- Practice 7: Hoard Bits: Collect Obsessively; Sift; Trust that the Right Bits will Emerge -- Practice 8: Mix Your Metaphors: Change the Metaphors that Frame Your Reality -- Practice 9: Renew Your Narrative: Ask Whether Your Story Still Serves You -- Practice 10: Untie Your Tongue: Talk about Your Work with Someone Who doesn't Understand It -- Practice 11: Swap Bodies: Lose Yourself in a Role -- Practice 12: Make a Gap: Obscure Part of the Picture -- Practice 12.5: Finish the Story: Make the Ending Open-Ended -- Practice 13: Chunk It: Show How Small It All Starts -- Practice 14: Don't Blink: Snap in Slow Motion; See How You Get Primed for Decision -- Practice 15: Cloud Appreciation: Search out Ambiguity and Sit with It -- Practice 16: Spotlight Off, Lantern On: Trade Sharp Focus for Full-Field Awareness -- Practice 17: Play Telephone: Engage in Meaning-Laundering -- Practice 18: Help Out a Boobonian: Make Every Task a Quest -- Practice 19: Teach Nonzero Math: Expand the Pie before Dividing It -- Practice 20: Microexperiment: Test Your Hunches Playfully -- Practice 21: Rewrite History: Turn ₃What Would'Ve Been₄ into ₃What Could Be₄ -- Practice 22: Design for the Hallway: Let Informal Spaces Thrive -- Practice 23: Routinize Randomness: Regularly Rinse Out Expectations -- Practice 24: Ride the z-axis: Find Elemental Forms, Then Play with Scale -- Practice 25: Challenge Your Challenges: Find better Problems -- Practice 26: Break the Hand: Unschool Yourself Periodically -- Practice 27: Yes and Never say no to an Idea -- Practice 28: Fail Well: Treat Failure Like a Skill -- Practice X: Make Up Your Own -- The Purposes. Conclusion -- For Further Exploration -- Index.
Includes bibliographical references and index.