Bertka, B. T., & Srinivasan, V. (2012). Modding for emergence: Using cellular automata, randomness, and influence maps in the source game engine. [Texas A&M University].
Chicago Style (17th ed.) CitationBertka, Benjamin Theodore, and Vinod Srinivasan. Modding for Emergence: Using Cellular Automata, Randomness, and Influence Maps in the Source Game Engine. [College Station, Tex.]: [Texas A&M University], 2012.
MLA (9th ed.) CitationBertka, Benjamin Theodore, and Vinod Srinivasan. Modding for Emergence: Using Cellular Automata, Randomness, and Influence Maps in the Source Game Engine. [Texas A&M University], 2012.
Warning: These citations may not always be 100% accurate.