rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: How to cheat in Maya 2012
    sub title: tools and techniques for character animation
  name:
    name part: Luhta, Eric.
    role:
      role term: creator
  name:
    name part: Roy, Kenny.
  name:
    name part: ScienceDirect (Online service)
  type of resource: text
  genre: Electronic books.
  origin info:
    place:
      place term: mau
    date issued: 2012
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: remote
    extent: 1 online resource.
  abstract: The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in. In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven "How to Cheat" series gets you up to speed quickly, and in a way that's fun. --The most gorgeous models and lighting will fall flat if the animation is lifeless. Take your animations to the next level with How to Cheat in Maya. Packed with classic animation techniques and insider secrets of a professional animator, this book helps you get things done in the most efficient way possible. --Covers the 12 principles of animation and how they translate into Maya. --Lets readers see "under the hood" of a professional animator's work. Maya explained from a character animator's perspective, a unique and overlooked focus. Luhta is both a teacher and an established professional animator. He has worked on high profile films, commercials, and AAA games. --Companion web site including all exercise/example scene files and extras such as video tutorials, animation files. --Gold-mine coverage, including character animation techniques, working with constraints, fo…
  table of contents: How to Cheat in Maya 2012 - Chapter 1 - Animation Principles in Maya Anticipation Overlap and Follow Through Squash and Stretch Staging (Cameras) Arcs Timing Ease In/Ease Out Chapter 2 - Splines All cheats revised for new interface Chapter 3 - Graph Editor All cheats revised for new interface Chapter 4 - Techniques smear frames bendy arms Possible material for tools added in Maya 20XX Chapter 5 - Constraints All cheats revised for new interface Chapter 6 - Gimbal Lock All cheats revised for new interface Chapter 7 - Cameras and Layout In-depth cheats on cameras and staging, applicable to multi-shot dialog tests and short films cheats for new Camera Sequence tool Chapter 8 - Blocking New project for the chapter, so all cheats will be revised Chapter 9 - Cycles Shorter examples of walk and run cycles with new character Older walk cycle material will be put on the website Tips for personality walks Chapter 10 - Polishing New chapter project, all cheats revised Chapter 11 - Facial Animation New chapter project, all cheats revised Mouth shapes Eye shapes Chapter 12 - Animation Layers New chapter project, all cheats revised Chapter 12 from the first book is retired to the website.
  note: Eric Luhta, Kenny Roy.
  note: Includes index.
  note: Electronic resource.
  subject:
    topic: Computer animation
    topic: Computer programs
  subject:
    title info:
      title: Maya (Computer file)
  classification: TR897.7 .L844 2012
  classification: 006.6/96
  related item:
    title info:
      title: How to cheat in Maya 2012
    name:
      name part: Luhta, Eric.
    origin info:
      publisher: Waltham, MA : Focal Press, 2012
    identifier: (DLC) 2011018490
    identifier: (OCoLC)713189633
  identifier: 9780240816982 (electronic bk.)
  identifier: 0240816986 (electronic bk.)
  identifier: 1102321:10959281 Elsevier Science & Technology
  identifier: http://proxy.library.tamu.edu/login
  record info:
    record content source: OPELS
    record creation date: 110803
    record change date: 20260609193324.8
    record identifier: in00002708227
    language of cataloging:
      language term: eng