3D art essentials : the fundamentals of 3D modeling, texturing, and animation /
Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'ho...
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| Format: | eBook |
| Language: | English |
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Oxford ; Burlington, MA :
Focal Press,
[2011]
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| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- History of computer graphics and special effects
- Getting started and getting finished
- Polygons
- Nurbs
- Subdivision surfaces
- Deforming
- Rigging
- Animation
- Dynamics
- How the pixel gets its color
- More than just color
- Light effects
- Lighting the way
- Working the camera
- Environments
- Rendering
- Procedures and graphs
- Scripting
- What tools to use
- Making a career out of 3D.