Environment sculpting /
"This lecture will provide an in-depth look at the workflow David Lesperance uses to design environments. Starting off, he will cover basic concepts of asset building including kit bashing, grid space modeling, basic UVs and asset cleanliness. Normal and displacement mapping will also be covere...
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| Format: | Software eBook |
| Language: | English |
| Published: |
[Hollywood, Calif.] :
Gnomon Workshop,
[2009]
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| Summary: | "This lecture will provide an in-depth look at the workflow David Lesperance uses to design environments. Starting off, he will cover basic concepts of asset building including kit bashing, grid space modeling, basic UVs and asset cleanliness. Normal and displacement mapping will also be covered. Dave will then move into his lighting setups using V-Ray. He will discuss lighting and rendering in V-Ray, covering HDRI and physical camera setups, along with efficient render settings. Throughout the class David will be sharing many time-saving tips and tricks that he uses in his day-to-day workflow for 3ds Max, ZBrush and Photoshop"--from publisher's website. |
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| Item Description: | Disc does not work in DVD players. Title from menu screen. Electronic resource. |
| Physical Description: | 1 DVD-ROM (171 min.) : sound, color ; 4 3/4 in. |
| Format: | System requirements: Microsoft Vista, Windows XP Windows 2000, Apple Mac OS X 10.3.9 (or later), 1GHz or faster processor, 512 MB RAM, 64 MB Video RAM, DVD-ROM drive, 5 GB hard disk space, 1280x1024 display. |
| ISBN: | 1597627623 9781597627627 |