http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
industry standard VFX practices and procedures
1 online resource (xxvi, 922 pages) : illustrations (chiefly color)
Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists, producers, and supervisors need to know, from preproduction, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. Written by 88 top leadin.
Front Cover; Half Title Page; Title Page; Copyright Page; Table of Contents; About the VES; Foreword; Chapter 1. Introduction; Chapter 2. Pre-Production/Preparation; Chapter 3. Acquisition/Shooting; Chapter 4. Performance and Motion Capture; Chapter 5. Stereoscopic 3D; Chapter 6. Post-Production/Image Manipulation; Chapter 7. Digital Element Creation; Chapter 8. Interactive Games; Chapter 9. Complete Animation; Chapter 10. Other Workflow Considerations; Acknowledgments; Appendix A: Charts and Formulas; Appendix B: Credits/Titles to Be Submitted in Accordance with VES Guidelines.
edited by Jeffrey A. Okun, Susan Zwerman ; co-editors, Scott Squires, Toni Pace Carstensen, Kevin Rafferty.
Includes bibliographical references and index.
Burlington, MA : Focal Press/Elsevier, ©2010