Physically based rendering : from theory to implementation /

Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference...

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Bibliographic Details
Main Author: Pharr, Matt
Corporate Author: ScienceDirect (Online service)
Other Authors: Humphreys, Greg, Ph. D.
Format: eBook
Language:English
Published: San Francisco, Calif. : Morgan Kaufmann ; 2010.
Edition:2nd ed.
Series:Morgan Kaufmann series in interactive 3D technology.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery. New sections on subsurface scattering, Metropolis light transport, precomputed light transport, multispectral rendering, and much more. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.
Item Description:Previous edition: 2004.
Electronic resource.
Physical Description:pages ; cm.
Bibliography:Includes bibliographical references and index.
ISBN:9780123750792
0123750792