Common ground in electronically mediated conversation /
Technologies that electronically mediate conversation, such as text-based chat or desktop video conferencing, draw on theories of human-human interaction to make predictions about the effects of design decisions. This lecture reviews the theory that has been most influential in this area: Clark'...
| Main Author: | |
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| Format: | eBook |
| Language: | English |
| Published: |
[San Rafael, Calif.] :
Morgan & Claypool Publishers,
[2009]
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| Series: | Synthesis lectures on human-centered informatics (Online) ;
#1. |
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- Motivation, conversation as a collaborative activity
- Production [plus] comprehension [does not equal] communication
- Collaboration in language use
- Overview, developing common ground, an example
- Scientific foundations
- The theory in more detail
- Fundamentals
- Face-to-face conversation is "basic"
- Face-to-face conversation involves more than just words
- Face-to-face conversation is a joint action
- Face-to-face conversation uses common ground to minimize the effort required to communicate
- Face-to-face conversation develops common ground
- Grounding, levels, layers, and tracks
- Case studies, applying the theory to electronically mediated communication
- The costs of grounding (Clark and Brennan)
- Why Cognoter did not work (Tatar, Foster, and Bobrow)
- Gaze awareness: an experimental study of resources for grounding (Monk and Gale)
- Predicting the peripherality of peripheral participants (Monk)
- Peripheral participants in text chat, putting words in people's mouths (Healey and Mills)
- Current status
- Further reading.