http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
1 DVD-ROM (180 min.) : sound, color ; 4 3/4 in.
"In this third DVD of a series on comic book illustration techniques, Steve Firchow gives an overview of how to color a comic cover from beginning to end in Adobe Photoshop. He begins with setting up a piece of black and white line art and describes his process for choosing colors, making rendering decisions and balancing color, light and detail. In addition, he discusses techniques for improving speed and the differences between coloring covers vs. interior comic pages."--Container.
Setting up black-white line art -- Foundation gradients-textures -- Border colors -- Decorative elements/flags/mountains -- Mountains/Buildings/the horse -- Finishing the horse -- Starting the figure: skin tons -- Rendering the hair/starting the armor -- Detailing the armor -- Rendering the cape-swords -- Rendering the shield/tweaks-cleanup -- Creating depth-separation -- Color-value balance/light bloom -- RGB/CMYK conversion.
[produced by] the Gnomon Workshop and Design Studio Press.
Includes lecture notes and bonus segment with additonal illustrations.
Features include lecture notes and bonus segment with additional illustrations.
"Professional comic book illustration techniques."
System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 5 GB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive.