The complete guide to simulations and serious games : how the most valuable content will be created in the age beyond Gutenberg to Google /
"This practical book offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- co...
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| Format: | Book |
| Language: | English |
| Published: |
San Francisco :
Pfeiffer,
[2009]
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| Edition: | 1st ed. |
| Series: | Pfeiffer essential resources for training and HR professionals.
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| Subjects: | |
| Online Access: | Cover image Publisher description Table of contents only Contributor biographical information |
| Summary: | "This practical book offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games"--Provided by publisher. |
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| Item Description: | "An essential knowledge resource"--Jacket. |
| Physical Description: | xxxiv, 533 pages : illustrations ; 25 cm. |
| Bibliography: | Includes bibliographical references and index. |
| ISBN: | 9780470462737 0470462736 |