Learning Autodesk Maya 2009 : the modeling & animation handbook /
| Main Author: | |
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| Format: | Book |
| Language: | English |
| Published: |
San Rafael, Calif. :
Autodesk,
[2008]
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| Subjects: |
Table of Contents:
- Polygon basics
- Modeling a body
- Modeling a head
- Polygon texturing
- NURBS basics
- Modeling a NURBS body
- Modeling a NURBS head
- NURBS tasks
- Skeleton
- Joint orientation
- Inverse kinematics
- Leg setup
- Arm setup
- Spine setup
- Blend shapes
- Skinning
- Deformers
- Final touches
- More rigging
- Conversion and skinning
- Final touches
- References
- Simple run
- Constraints
- Character animation
- Lip-synch
- Full body IK.