Palmer, G. (2005). Physics for game programmers. Apress. https://doi.org/10.1007/978-1-4302-0021-5
Chicago Style (17th ed.) CitationPalmer, Grant. Physics for Game Programmers. Berkeley, CA: Apress, 2005. https://doi.org/10.1007/978-1-4302-0021-5.
MLA (9th ed.) CitationPalmer, Grant. Physics for Game Programmers. Apress, 2005. https://doi.org/10.1007/978-1-4302-0021-5.
Warning: These citations may not always be 100% accurate.