Table of Contents:
  • Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus)
  • Lessons learned from starting a circulating videogame collection at an academic library / David Baker ... [et al.] (University of Oregon)
  • Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology)
  • Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign)
  • Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato
  • Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University)
  • Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges)
  • Shaking up the library : how Quake introduced students to the library / Vanessa Earp (Kent State University) and Paul Earp (University of Akron)
  • Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure (Fairmont State University) and Amy Hughes (Northern Arizona University)
  • Geocaching / Linda Musser (Pennsylvania State University)
  • Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck ... [et al.]
  • The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University)
  • Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez ... [et al.] (University of Florida)
  • Education on a shoestring : creating an online information literacy game / Scott Rice (Appalachian State University)
  • The "Blood on the stacks" ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University)
  • Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (St. Norbert College).