Hardware and computer organization : the software perspective /
Hardware and Computer Organization is a practical introduction to the architecture of modern microprocessors for students and professional alike. It is designed to take practicing professionals under the hood of a PC and provide them with an understanding of the basics of the complex machine that ha...
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| Format: | eBook |
| Language: | English |
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Amsterdam ; Boston :
Elsevier,
2005.
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| Series: | Embedded technology series.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book Publisher description Table of contents only |
MARC
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| 100 | 1 | |a Berger, Arnold S. | |
| 245 | 1 | 0 | |a Hardware and computer organization : |b the software perspective / |c by Arnold S. Berger. |
| 264 | 1 | |a Amsterdam ; |a Boston : |b Elsevier, |c 2005. | |
| 300 | |a xvii, 492 pages : |b illustrations ; |c 24 cm. + |e + 1 CD-ROM (4 3/4 in.) | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a computer |b c |2 rdamedia | ||
| 338 | |a online resource |b cr |2 rdacarrier | ||
| 490 | 1 | |a Embedded technology series | |
| 533 | |a Electronic reproduction. |b Amsterdam : |c Elsevier Science & Technology, |d 2007. |n Mode of access: World Wide Web. |n System requirements: Web browser. |n Title from title screen (viewed on Aug. 2, 2007). |n Access may be restricted to users at subscribing institutions. | ||
| 520 | |a Hardware and Computer Organization is a practical introduction to the architecture of modern microprocessors for students and professional alike. It is designed to take practicing professionals under the hood of a PC and provide them with an understanding of the basics of the complex machine that has become such a pervasive part of our everyday life. It clearly explains how hardware and software cooperatively interact to accomplish real-world tasks. Instead of simply demonstrating how to design a computers hardware, it provides an understanding of the total machine, highlighting strengths and weaknesses, explaining how to deal with memory and how to write efficient assemble code that interacts with and takes best advantage of the underlying hardware. Additionally, the book has a unique emphasis on facilitating the ability to make real engineering decisions in industry when working with anything from simple 8-bit microprocessors in embedded applications to PCs and workstations. It demystifies the link between the behaviour of the code and the operation of the machine, while helping engineers and students to better understand the limitations imposed by finite speed and resources. This book is divided into three major sections: Part 1: Hardware Fundamentals and Digital Design Part 2: Assembly Language Programming Part 3: Computer Architecture The DVD accompanying the text will contain the following: *source code files for all the code examples used in the text *working demo versions of two different processor simulators *video lectures from industry notables covering several of the major topics dealt with in the text. | ||
| 505 | 0 | |a Preface -- Acknowledgments -- Whats on the DVD-ROM? -- 1.Introduction and Overview of Hardware Architecture -- 2.Introduction to Digital Logic -- 3.Introduction to Asynchronous Logic -- 4.Introduction to Synchronous Logic -- 5.Introduction to State Machines -- 6.Bus Organizations and Memory Design -- 7.Memory Organization and Assembly Language Programming -- 8.Programming in Assembly Language -- 9.Advanced Assembly Language Programming Concepts -- 10.The Intel x86 Architecture -- 11.The Arm Architecture -- 12.Interfacing with the Real World -- 13.Introduction to Modern Computer Architectures -- 14.Memory Revisited, Caches and Virtual Memory -- 15.Performance Issues in Computer Architecture -- 16.Future Trends in Reconfigurable Hardware -- Appendix A: Solutions for Odd-Numbered Exercises -- About the Author -- Index. | |
| 504 | |a Includes bibliographical references and index. | ||
| 500 | |a Electronic resource. | ||
| 650 | 0 | |a Computer organization. | |
| 650 | 0 | |a Computer engineering. | |
| 650 | 0 | |a Computer interfaces. | |
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| 650 | 6 | |a Interfaces (Informatique) | |
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