Augmented learning : research and design of mobile educational games /
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| Format: | Book |
| Language: | English |
| Published: |
Cambridge, Mass. :
MIT Press,
[2008]
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| Subjects: |
Table of Contents:
- Education innovation through time
- Educational? games?
- The aftermath of Math blaster
- Great moments in mobile and handheld games
- What does an award winning video game look like?
- Participatory simulations : technology adapting to the classroom
- The importance of reality
- Location matters : the role of place
- Authentic outcomes
- Designing for collaboration : roles and game mechanics
- Learning to write without a stylus
- Anytime, anywhere : Palmagotchi.