rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Game engine toolset development
  name:
    name part: Wihlidal, Graham.
    role:
      role term: creator
  type of resource: text
  origin info:
    place:
      place term: mau
    date issued: 2006
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: print
    extent: xviii, 621 pages : illustrations ; 23 cm.
  abstract: "Developing a core foundation of tools that can be used from one project to the next is a skill that can save a tremendous amount of time and money. Although toolset development is a broad topic, this book provides you with a comprehensive set of skills designed to aid you in the development of game engine tools. Utilizing the C# language and the Microsoft .NET 2.0 Framework, you will study toolset development methodologies that will help you successfully complete your project while significantly reducing the time required for the construction phase. If you have a working knowledge of C# and the .NET Framework, then you have everything you need to begin creating your own game engine tools."
  note: Graham Wihlidal.
  note: Includes "Bonus Web sites chapters on web site"--P. xvi.
  note: Includes index.
  subject:
    topic: Computer games
    topic: Programming
  subject:
    topic: Computer games
    topic: Design and construction
  subject:
    topic: C# (Computer program language)
  subject:
    topic: Microsoft .NET Framework
  subject:
    title info:
      title: DirectX
  subject:
    title info:
      title: Direct3D
  subject:
    topic: Three-dimensional display systems
    topic: Programming
  subject:
    topic: Visual programming (Computer science)
  identifier: 1592009638
  identifier: 2005929829
  record info:
    record content source: ILU
    record creation date: 060510
    record change date: 20151103155015.0
    record identifier: in00002153245