Wihlidal, G. (2006). Game engine toolset development. Thomson Course Technology.
Chicago Style (17th ed.) CitationWihlidal, Graham. Game Engine Toolset Development. Boston, MA: Thomson Course Technology, 2006.
MLA (9th ed.) CitationWihlidal, Graham. Game Engine Toolset Development. Thomson Course Technology, 2006.
Warning: These citations may not always be 100% accurate.