The theory of search games and rendezvous /

The Theory of Search Games and Rendezvous widens the dimensions to the classical problem with the addition of an independent player of equal status to the searcher, who cares about being found or not being found. These multiple motives of searcher and hider are analytically and mathematically consid...

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Bibliographic Details
Main Author: Alpern, Steve, 1948-
Corporate Author: SpringerLink (Online service)
Other Authors: Gal, Shmuel (Mathematician)
Format: eBook
Language:English
Published: Boston : Kluwer Academic Publishers, [2003]
Series:International series in operations research & management science ; 55.
Subjects:
Online Access:Connect to the full text of this electronic book
Connect to the full text of this electronic book
Table of Contents:
  • Introduction to Search Games
  • General Framework
  • Search for an Immobile Hider
  • Search for a Mobile Hider
  • Miscellaneous Search Games
  • General Framework
  • On Minimax Properties of Geometric Trajectories
  • Search on the Infinite Line
  • Star and Plan Search
  • Introduction to Rendezvous Search
  • Elementary Results and Examples
  • Rendezvous Values of a Compact Symmetric Region
  • Rendezvous on Labeled Networks
  • Asymmetric Rendezvous on an Unlabeled Circle
  • Rendezvous on a Graph
  • Asymmetric Rendezvous on the Line (ARPL)
  • Other Rendezvous Problems on the Line
  • Rendezvous in Higher Dimensions.