UV mapping 101 : fundamental layout techniques with Sean Mills /
Sean Mills covers the fundamentals of creating the UV space to prepare models for texturing. Using several modified primitives as examples, Sean demonstrates the steps to map UVs and prepare a newly completed polygonal model for texturing. Shows how to create a 2D version of the mesh in order to g...
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| Format: | Software eBook |
| Language: | English |
| Published: |
Hollywood, CA :
The Gnomon Workshop,
[2005]
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| Summary: | Sean Mills covers the fundamentals of creating the UV space to prepare models for texturing. Using several modified primitives as examples, Sean demonstrates the steps to map UVs and prepare a newly completed polygonal model for texturing. Shows how to create a 2D version of the mesh in order to give 2D textures the instructions they need to land accurately on the model. |
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| Item Description: | Disc will not work on DVD players. Title from title screen. Special features include lecture notes, scene files, and links to resources. Electronic resource. |
| Physical Description: | 1 DVD-ROM (90 min.) : sound, color ; 4 3/4 in. |
| Format: | System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 500 MB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive |