UV mapping 101 : fundamental layout techniques with Sean Mills /

Sean Mills covers the fundamentals of creating the UV space to prepare models for texturing. Using several modified primitives as examples, Sean demonstrates the steps to map UVs and prepare a newly completed polygonal model for texturing. Shows how to create a 2D version of the mesh in order to g...

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Bibliographic Details
Main Author: Mills, Sean
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : The Gnomon Workshop, [2005]
Subjects:
Description
Summary:Sean Mills covers the fundamentals of creating the UV space to prepare models for texturing. Using several modified primitives as examples, Sean demonstrates the steps to map UVs and prepare a newly completed polygonal model for texturing. Shows how to create a 2D version of the mesh in order to give 2D textures the instructions they need to land accurately on the model.
Item Description:Disc will not work on DVD players.
Title from title screen.
Special features include lecture notes, scene files, and links to resources.
Electronic resource.
Physical Description:1 DVD-ROM (90 min.) : sound, color ; 4 3/4 in.
Format:System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 500 MB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive