Maya fluid effects : particle integration /

In the second disc in this series, Schoneveld demonstrates the use of fluid dynamics in Maya software for particle and rigid body control. Covers beginning and intermediate techniques of the Ocean Shader. Teaches how to create object-avoiding particles without scripting, as well as how to create p...

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Bibliographic Details
Main Author: Schoneveld, David
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : Gnomon Workshop, [2005]
Series:2D and 3D fluids with David Schoneveld.
Subjects:
Table of Contents:
  • lecture 1. Basic connections
  • lecture 2. Fluid wind tunnel
  • lecture 3. Motion fields
  • lecture 4. Particle motion fields
  • lecture 5. Paint velocity
  • lecture 6. Paint velocity, rigid body
  • lecture 7. Ocean shader
  • lecture 8. Ocean menu
  • lecture 9. Wake emitter
  • lecture 10. Hot tub
  • lecture 11. Fort.